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Lighting Guide June 1, 2024 6 min read

Using Gobos in Houdini (Karma & Redshift): God Rays & Volumetrics

GoboVault Team
GoboVault Team
Lighting Specialists
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Frequently Asked Questions

What is the Karma Light Filter Gobo node?

The Karma Light Filter Gobo is a specific VOP node in Houdini's Solaris environment designed to project an image texture (gobo) through a USD light primitive.

Why do my god rays look pixelated in Redshift?

Pixelated volumetrics are usually the result of a low-resolution gobo texture or insufficient volume scattering samples. Ensure you are using at least a 2K resolution gobo and increase your volume samples.

Can I animate gobos in Houdini?

Yes, you can feed time variables into the UV offset of your texture nodes to simulate moving clouds, or use image sequences if you require complex animated patterns.

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