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Lighting Guide June 3, 2024 6 min read

Gobo Lighting in 3ds Max with V-Ray & Corona

GoboVault Team
GoboVault Team
Lighting Specialists
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Frequently Asked Questions

How do I make the gobo texture tile in V-Ray?

In the VRayBitmap parameters, you can adjust the U and V tiling values. Ensure you are using a seamless gobo texture to avoid visible seams when tiling.

Why is my Corona gobo light illuminating the wrong way?

Check the 'Directionality' parameter of your CoronaLight. If it is set to 0, the light emits in all directions (180 degrees), heavily blurring or completely washing out the gobo projection.

Do I need to invert my gobo textures?

Standard gobos use white for light transmission and black for shadows. If your texture is reversed, you can easily add an Invert node or check the 'Invert' box within the bitmap settings in 3ds Max.

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